﻿using Microsoft.Practices.Unity;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace IOC.Domain
{
    public class PhoneApple : IPlay
    {
        //属性注入
        [Dependency]
        public IGame PhoneGame { get; set; }
    }
}
